Here's a quote from the release thread containing Puzzle version 1's three modes of play:
- Easy: 9 pieces (no more) needed for the resolutions are well oriented. The player can not turn them nor impose a symmetry, it has just the 'place'.
- Medium: 9 parts (not more) necessary for the resolution submitted this time misdirected (and rotational symmetry).The player must turn etc.
- Hard: same as medium, but the pre-game does not 9 parts, it presents 12, and this is really for maxi-mutants!
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